books about: animators
 
 



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Force: Dynamic Life Drawing for Animators, Second Edition18 reviews
Mike Mattesi

Focal Press, 2006

The best I have found
I just finished reading this book the first time through, and it's great. All of the other reviews are spot on. It does help to have some knowledge of anatomy, but if you don't, you can still learn from this book, and it will make learning anatomy more fun. It has lots of great full page drawings too. I've noticed improvements in my skills, and look forward to going through it again in the ...
  
  











  



  
The Animator's Workbook: Step-By-Step Techniques of Drawn Animation15 reviews
Tony White

Watson-Guptill, 1988

Great book for the beginning animator!
I just ordered this book. Many flash animators have recommended "The Animator's Workbook", "Cartoon Animation", "Cartooning: Animation 1 with Preston Blair (HT26)" or "The Animator's Survival Kit" in order to create flash cartoons. I also have "Cartooning: Animation 1 with Preston Blair (HT26)". I have browsed through Richard Williams' "The Animator's Survival Kit" and that seemed too much for ...
  
  











  



  
3D Toons: Creative 3D Design for Cartoonists and Animators2 reviews
Steve Anzovin, Raf Anzovin

Barron''s Educational Series, 2005

Readers Will Have A Great Deal Of Fun With This Book!
3d Toons Creative 3D Design For Cartoonists and Animators is a powerhouse of information that focuses on artistic choices in explaining to its readers how 3D cartoonists reach their goals. As mentioned in the inside flap of the book, "3D cartoons are becoming the hottest thing in Hollywood, and they are also taking over TV." The book is written by authors who have an enormous and intimate ...
  
  











  



  
Army Of Darkness Vs. Re-Animator1 review
James Kuhoric, Nick Bradshaw, ...

Dynamite Entertainment, 2006

3.0 stars for Ash vs Herbert West
Like everyone, I'm a huge fan of the film Army of Darkness. I'm also a fan of the film Re-Animator, so this was a must buy for me. This is the third book in the Army of Darkness series, but you don't need the first two books to follow whats going on. The pros of this book starts with the great art work. Do to the cartoonish stile and vibrant colors, the tone of the art (and there for the ...
  
  











  



  
The Animator's Survival Kit90 reviews
Richard Williams

Faber & Faber, 2002

GrrrrrrrEAT!
Exactly what I was looking for! The perfect guide for the beginning (and the more experienced)animator.
  
  











  



  
Becoming a Computer Animator3 reviews
Mike Morrison

Sams Publishing, 1994

Great Step-by-Step Tutorials for Caligari trueSpace
Full-color book with step-by-step tutorials for modeling and animation using Caligari trueSpace. Great for client presentation of the capabilities of the program, and also as a learning tool
  
  











  



  
Action! Acting Lessons for CG Animators
John Kundert-Gibbs

Sybex, 2008

There is a belief among some animators (especially inexperienced ones) that computer software has become so good that all they have to do is push a couple of buttons and BAM! they have a character, ready for his close-up. But the fact remains that there is artistry needed to create characters, particularly how they move and act on screen. Action! Acting Lessons for CG Animators covers the basic elements of acting for CG animation, as well as ...
  
  











  



  
MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)13 reviews
Mark R. Wilkins, Chris Kazmier

Morgan Kaufmann, 2005

Great Book!
Not only is this giving you a look at MEL scripting but it is also giving you a course in programming itself. I feel so much more comfortable with Maya now because of the fact I am learning the inner workings of the application. It's almost like learning Flash Actionscripting, you are only scratching the surface if you are just doing basic tweening and moving objects around the screen. Once you ...
  
  











  



  
Action Anatomy: For Gamers, Animators, and Digital Artists2 reviews
Takashi Iijima

Collins Design, 2005

Very Impressive!
I bought this book sight unseen hoping that it would provide some nice pictures of action poses that I could use in game art. But I am happy to say that this book proved to be much much more. The first half of the book breaks down the human body, piece by piece, with lots of pictures and discussion in a friendly non-clinical way. Then the book goes into things like proportions and ...
  
  











  



  
Acting for Animators, Revised Edition: A Complete Guide to Performance Animation7 reviews
Ed Hooks

Heinemann Drama, 2003

A joy
I wish I read this book years ago. I've been animating professionaly for years, but there's information in this book that has given me a different mind set into accomplishing what I need to create. I've always been able to 'see' faults in my work and fix it without knowing consiously how I made the error in the first place. Now, after reading this book I take a new vantage point and can prevent ...
  
  











  



  
Acting for Animators13 reviews
Ed Hooks

Heinemann Publishing, 2001

I'm glad I bought this book!
I've been working in animation for 7 years professionally and bought this book with some hesitation, based on the negative reviews here. As it turns out, I LOVE THIS BOOK! There isn't the polish and thickness that I'm used to seeing in other books, but the heart of it is extremely useful. If you want to create a film (student, festival, or even Hollywood) you need to know the contents of this ...
  
  











  



  
The Flash Animator33 reviews
Sandro Corsaro

New Riders Publishing, 2002

Hard to find --- but worth it!
I have Sandro's 2nd book, but I'm not a broadcast guy, so I thought this book would be a better match for me. It took me about a month to track it down as its out of print. Although its "old" by computer standards, it is full of classic animation knowledge that is applicable to Flash. I heard Sandro Corsaro speak at Flash Forward this year and he mentioned there might be plans for another ...
  
  











  



  
The Animator's Reference Book2 reviews
Les Pardew, Ross Wolfley

Course Technology PTR, 2005

state of the art rendering
Computer graphics has come an immense way in 25 years. Now, it can do essentially photorealistic rendering of many types of objects and environments. But a hard boundary of the art still remains. A realistic imaging of the human form, especially in motion. It is something that since childhood, any non-blind person learns quickly what are normal movements. So for your games [or other ...
  
  











  



  
Re-Animator #1 (Adventure Comics)
Steven Philip Jones

Adventure Comics, 1991
  
  











  



  
Yuri Norstein And Tale of Tales: An Animator's Journey1 review
Clare Kitson

Indiana University Press, 2005

Yuri
Great book although it would be even better if it included more color illustrations. The book does give a great look into the background of the his films.
  
  











  



  
The Game Animator's Guide to Maya3 reviews
Michael McKinley

Sybex, 2006

Excellent!
As with his former book on Maya, McKinley explains the process in a very clear an easy to follow way. This book is an excellent guide to character animation in Maya. Simply brilliant! R.L.Borsheim
  
  











  



  
The Animator's Motion Capture Guide: Organizing, Managing, Editing (Charles River Media Game Development)1 review
Matt Liverman

Charles River Media, 2004

very good book for planning mocap
This book will be very useful for everyone who going to work with mocap technology. I use it for teaching my students in Moscow University of Culture and Arts. Students like this book too, because this book is very intelligible!
  
  











  








   



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