books about: animators
 
 



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The Animator's Eye: Adding Life to Animation with Timing, Layout, Design, Color and Sound
Francis Glebas

Focal Press, 2012

Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design ...
  
  











  



  
The Animator's Workbook: Step-By-Step Techniques of Drawn Animation
Tony White

Watson-Guptill, 1988

The Animator's Workbook offers a complete course on the principles and techniques of drawn animation. Stressing that animation is a subtle and exacting art form which breathes life into inanimate drawings, Tony White, an award-winning animator, covers every aspect of the process. He provides technical information and explains in easy-to-follow text and step-by-step illustrations, how to capture movement, expression, and emotion. He shows you ...
  
  











  



  
MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)
Mark R. Wilkins, Chris Kazmier

Morgan Kaufmann, 2005

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface ...
  
  











  



  
Acting for Animators, Revised Edition: A Complete Guide to Performance Animation
Ed Hooks

Heinemann Drama, 2003

Animators need to know a lot about acting, but they don't need to know everything. Acting for Animators sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animator's world. It explores the connections between thinking and physical action, between thinking and emotion; it provides the steps for an effective character analysis and the dynamics of a scene. Using references to ...
  
  











  



  
Force: Dynamic Life Drawing for Animators
Mike Mattesi

Focal Press, 2006

Force: Dynamic Life Drawing for Animators Capture the force in your life drawing subjects with this practical guide to dynamic drawing techniques - packed with superb, powerfully drawn examples that show you how to: * Bring your work to life with rhythmic drawing techniques * Create appealing and dynamic poses in your drawings * Experience the figure's energy in three dimensional space * Use the asymmetry of straight and curved lines to ...
  
  











  



  
The Animator's Survival Kit
Richard Williams

Faber & Faber, 2002

The definitive book on animation, from the Academy Award-winning animator behind Who Framed Roger Rabbit? Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by ...
  
  











  



  
The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, ...
Richard Williams

Faber & Faber, 2012

The definitive book on animation, from the Academy Award-winning animator behind Who Framed Roger Rabbit? Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and ...
  
  











  



  
The Animator's Survival Kit, Expanded Edition: A Manual of Methods, Principles and Formulas for Classical, ...
Richard Williams

Faber & Faber, 2009

The definitive book on animation, from the Academy Award-winning animator behind "Who Framed Roger Rabbit?" Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and ...
  
  











  



  
Acting for Animators
Ed Hooks

Routledge, 2011

Ed Hooks' indispensable acting guidebook for animators has been fully updated and improved! Hooks uses basic acting theory to explain everything from character movement and facial expressions to interaction and scene construction. Just as acting on film and on stage are very different disciplines, so is the use of acting theory in creating an animated character, scene or story. Acting for Animators is full of essential craft tips from an ...
  
  











  



  
Action Analysis for Animators
Chris Webster

Focal Press, 2012

Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) ...
  
  











  



  
Force: Animal Drawing: Animal locomotion and design concepts for animators
Mike Mattesi

Focal Press, 2011

Many artists are unsure how to bridge the gap between the many basic 'how to draw' books and the more advanced ones dealing with the esoteric details of composition, perspective and anatomy. Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when ...
  
  











  



  
Walt Disney's Nine Old Men: Disney's Nine Old Men: A History of the Animators Who Defined Disney Animation
Fergus Mason, LifeCaps

CreateSpace Independent Publishing Platform, 2014

Today the Walt Disney Company is a huge media conglomerate with a whole range of interests, taking in music labels, cable and network TV, publishing, merchandising and a chain of theme parks in multiple countries. However it remains best known for its animated films. Starting in 1927, but mostly between 1933 and the beginning of 1935, Disney hired nine young men to work as animation artists. They came from various backgrounds and several ...
  
  











  



  
Animation from Pencils to Pixels: Classical Techniques for the Digital Animator
Tony White

Focal Press, 2006

Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages ...
  
  











  



  
"I Say, I Say... Son!": A Tribute to Legendary Animators Bob, Chuck, and Tom McKimson
Robert McKimson

Santa Monica Press, 2012

“I Say, I Say . . . Son!” offers a rare behind-the-scenes look at the work of the McKimson brothers, three of the most accomplished and influential animators in history. Tracing the brothers’ careers from the 1920s onward, this beautifully illustrated book details how Bob McKimson created such beloved characters as Foghorn Leghorn, the Tasmanian Devil, Sylvester Jr., and the original Speedy Gonzales, and explores Chuck and Tom ...
  
  











  



  
Photoshop 3D for Animators
Rafiq Elmansy

Focal Press, 2010

Photoshop is not just for photographers anymore. Photoshop 3D for Animators is one of the only titles available that discusses 3D Photoshop techniques specifically for animators. Now with Adobe CS5, 3D Digital artists can integrate 3D models into Photoshop or create 3D models in Photoshop with the high capability to customize, edit and animate. With Photoshop 3D for Animators, explore the new 3D tools and techniques that will enhance ...
  
  











  



  
Drawing in the Digital Age: An Observational Method for Artists and Animators
Wei Xu

Sybex, 2012

A solid foundation for improving your drawing skills Teaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate. Author Wei Xu, PhD, walks you through his method, which consists of scientific theories and principles to deliver real-world techniques that will improve your drawing skills. ...
  
  











  



  
Disney's Nine Old Men: A History of the Animators Who Defined Disney Animation

BookCaps Study Guides, 2014

Today the Walt Disney Company is a huge media conglomerate with a whole range of interests, taking in music labels, cable and network TV, publishing, merchandising and a chain of theme parks in multiple countries. However it remains best known for its animated films. Starting in 1927, but mostly between 1933 and the beginning of 1935, Disney hired nine young men to work as animation artists. They came from various backgrounds and several ...
  
  











  



  
Animation Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker, Video Artist, and Game ...
Ellen Besen

Michael Wiese Productions, 2008

Make your animation say what you want it to say. Animation's potential as a powerful tool for communication is just beginning to be understood. This book reveals key principles, useful for both professionals and beginners, which will help you harness the full power of this exciting and ever expanding medium.
  
  











  



  
The Animator Inside of You How to Make Stop Motion and Clay Animation Basic Tricks and Tips (Animation Basics ..., 2012

The Animator Inside of You, How To Make Stop Motion and Clay Animation Basic Tricks and Tips by Chris Capps a homeschool father,is a great resource whether you are a beginner or more advanced animator. With over 50 pages Capps writes about tools, props, and equipment used for animating, entering contests, picking out a star for your animation project, explains frame rate, introduces many tips and techniques that make animating fun, easier and ...
  
  











  



  
Animate to Harmony: The Independent Animator's Guide to Toon Boom
Adam Phillips

Focal Press, 2014

Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper animator? From scene setup to the final render, learn how to navigate the Toon Boom interface to create animation that can be published on a variety of platforms and formats. Animate to Harmony guides you through Toon Boom’s Animate, Animate Pro and Harmony programs, teaching you how to create ...
  
  











  








   



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