books by Wizards RPG Team
 
 



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Player's Handbook (Dungeons & Dragons)
Wizards RPG Team

Wizards of the Coast, 2014

  Everything a player needs to create heroic characters for the world’s greatest roleplaying game   The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.   Use this book to create exciting characters from among the most iconic D&D® races and classes.   ...
  
  











  



  
Monster Manual (D&D Core Rulebook)
Wizards RPG Team

Wizards of the Coast, 2014

A menagerie of deadly monsters for the world’s greatest roleplaying game   The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.   The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling ...
  
  











  



  
Dungeon Tiles Master Set - The Dungeon: An Essential Dungeons & Dragons Accessory (4th Edition D&D)

Wizards of the Coast, 2010

A basic set of illustrated terrain tiles for use with the Dungeons & Dragons ® Fantasy Roleplaying Game. This Dungeons & Dragons Fantasy Roleplaying Game accessory gives Dungeon Masters all of the basic dungeon tiles they need to create great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting encounter locations.   This accessory contains 10 double-sided sheets of illustrated, ...
  
  











  



  
Dungeon Master's Guide (D&D Core Rulebook)
Wizards RPG Team

Wizards of the Coast, 2014

Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game   The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.   Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic ...
  
  











  



  
The Rise of Tiamat (D&D Adventure)
Wizards RPG Team

Wizards of the Coast, 2014

Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game   The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, ...
  
  











  



  
Dungeons & Dragons 3.5 Player's Handbook
Wizards RPG Team

Wizards of the Coast, 2012

Wizards of the Coast reignited and reinvigorated the roleplaying game community when it released the 3rd Edition DUNGEONS & DRAGONS game in 2000. In 2003, the core game rules were revised to include errata and playtesting feedback, and then re-released as this series of v.3.5 core rulebooks. This reprint of the v.3.5 core rulebooks keeps this popular version of the D&D game in print and available to 3rd Edition players seeking to replace ...
  
  











  



  
Hoard of the Dragon Queen (D&D Adventure)
Wizards RPG Team

Wizards of the Coast, 2014

Fight the War Against Draconic Oppression in this Adventure for the World’s Greatest Roleplaying Game   In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of ...
  
  











  



  
Premium Dungeons & Dragons 3.5 Monster Manual with Errata
Wizards RPG Team

Wizards of the Coast, 2012

Wizards of the Coast reignited and reinvigorated the roleplaying game community when it released the 3rd Edition DUNGEONS & DRAGONS game in 2000. In 2003, the core game rules were revised to include errata and playtesting feedback, and then re-released as this series of v.3.5 core rulebooks. This reprint of the v.3.5 core rulebooks keeps this popular version of the D&D game in print and available to 3rd Edition players seeking to replace ...
  
  











  



  
Dungeons & Dragons Starter Set: Fantasy Roleplaying Game Starter Set (D&D Boxed Game)
Wizards RPG Team

Wizards of the Coast, 2014

Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!   The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.   Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes a 64-page adventure book with ...
  
  











  



  
Shattered Keeps Map Pack: A Dungeons & Dragons Accessory
Wizards RPG Team

Wizards of the Coast, 2012

This accessory includes three double-sided 21" x 30" tactical battle maps -- a total of six beautifully rendered encounter locations, each one suitable for any D&D game. Each map is laid out on a one-inch-scale square grid, allowing it to be used with D&D miniatures and/or card stock tokens. Two of the mapped locations are new, depicting a ruined keep and a besieged cliffside fortress built by dwarves. The remaining four map locations are ...
  
  











  



  
Ed Greenwood Presents Elminster's Forgotten Realms: A Dungeons & Dragons Supplement
Wizards RPG Team

Wizards of the Coast, 2012

The FORGOTTEN REALMS is the most successful and widely known DUNGEONS & DRAGONS campaign setting ever created, and it owes its existence to creator Ed Greenwood. This 160-page hardcover book describes the campaign setting as it lives and breathes in the imagination of its creator. Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of crazed adventurers are born and have ...
  
  











  



  
Premium 3.5 Edition Dungeons & Dragons Magic Item Compendium (D&D Accessory)
Wizards RPG Team

Wizards of the Coast, 2013

Magic Item Compendium collects the most popular magic items in the D&D game and presents them in one easy-to-reference tome. This premium reprint also features an attractive new cover.
  
  











  



  
Dungeons & Dragons Dungeon Master's Guide: Roleplaying Game Core Rules, 4th Edition
Wizards RPG Team

Wizards of the Coast, 2008

The third of three core rulebooks for the 4th Edition Dungeons & Dragons ® Roleplaying Game . The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting ...
  
  











  



  
Against the Slave Lords: "A" Series Classic Adventure Compilation: (A0 - A4) (D&D Adventure)
Wizards RPG Team

Wizards of the Coast, 2013

Against the Slave Lords is a hardcover collection of four classic Advanced Dungeons & Dragons(TM) adventure modules that form a series -- A1 Slave Pits of the Undercity , A2 Secret of the Slavers Stockade , A3 Assault on the Aerie of the Slave Lords , and A4 In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. Added to the collection is an all-new fifth adventure -- A0 Danger at Darkshelf Quarry -- ...
  
  











  



  
Premium 2nd Edition Advanced Dungeons & Dragons Dungeon Master's Guide (D&D Core Rulebook)
Wizards RPG Team

Wizards of the Coast, 2013

For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the roleplaying game hobby. The AD&D Dungeon Master's Guide presents all of the information a DM needs to run adventures, challenge players, and advance his or her campaign. This reprint of the classic rulebook features a new cover design.
  
  











  



  
Premium Dungeons & Dragons 3.5 Dungeon Master's Guide with Errata
Wizards RPG Team

Wizards of the Coast, 2012

Wizards of the Coast reignited and reinvigorated the roleplaying game community when it released the 3rd Edition DUNGEONS & DRAGONS game in 2000. In 2003, the core game rules were revised to include errata and playtesting feedback, and then re-released as this series of v.3.5 core rulebooks. This reprint of the v.3.5 core rulebooks keeps this popular version of the D&D game in print and available to 3rd Edition players seeking to replace ...
  
  











  



  
Premium 2nd Edition Advanced Dungeons & Dragons Player's Handbook (D&D Core Rulebook)
Wizards RPG Team

Wizards of the Coast, 2013

For many gamers, the 2nd Edition Advanced Dungeons & Dragons core rulebooks were their introduction to the roleplaying game hobby. The AD&D Player's Handbook presents all of the information a player needs to create an AD&D character from scratch and advance the character in level. This reprint of the classic rulebook features a new cover design.
  
  











  



  
Haunted Temples Map Pack: A 4th Edition Dungeons & Dragons Accessory
Wizards RPG Team

Wizards of the Coast, 2012

This accessory includes three double-sided 21" x 30" tactical battle maps -- a total of six beautifully rendered encounter locations, each one suitable for any D&D game. Each map is laid out on a one-inch-scale square grid, allowing it to be used with D&D miniatures and/or card stock tokens. Two of the mapped locations are new, depicting a dark cathedral and a haunted chapel with an adjoining cemetery. The remaining four map locations are ...
  
  











  



  
Ruins of War - Dungeon Tiles: A Dungeons & Dragons Accessory
Wizards RPG Team

Wizards of the Coast, 2012

This roleplaying game accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting encounter locations. This particular set emphasizes battlefields and fortifications. This accessory contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy card stock. These tiles are appropriate for any ...
  
  











  








   



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