books about: dungeons
books:
Dungeons & Dragons Player's Handbook
Rob Heinsoo
,
Andy Collins
, ...
Wizards of the Coast
, 2008
The first of three core rulebooks for the 4th Edition Dungeons & Dragons ® Roleplaying Game . The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting ...
Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition
Wizards RPG Team
Wizards of the Coast
, 2008
The second of three core rulebooks for the 4th Edition Dungeons & Dragons ® Roleplaying Game . The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting ...
Dungeon Master's Kit: An Essential Dungeons & Dragons Kit (4th Edition D&D)
James Wyatt
,
Jeremy Crawford
Wizards of the Coast
, 2010
Awesome tools, rules, and adventure content for every Dungeon Master. If you’re a Dungeons & Dragons player interested in taking on the role of the Dungeon Master, or if you’re an experienced DM looking for more game advice, tools, and adventure content, the Dungeon Master’s Kit™ has exactly what you need to build your own Dungeons & Dragons campaign and excite the imaginations of you and your players. This deluxe box contains ...
Dungeons of Dread: "S" Series Classic Adventure Compilation: (S1 - S4) (D&D Adventure)
Wizards RPG Team
Wizards of the Coast
, 2013
Dungeons of Dread is a hardcover collection of four classic, stand-alone Advanced Dungeons & Dragons™ adventure modules -- S1 Tomb of Horrors , S2 White Plume Mountain , S3 Expedition to the Barrier Peaks , and S4 The Lost Caverns of Tsojcanth -- complete with original black-and-white interior art.
Dungeons & Dragons Fantasy Roleplaying Game: An Essential D&D Starter (4th Edition D&D)
Wizards RPG Team
Wizards of the Coast
, 2010
The best way to start playing the 4th Edition Dungeons & Dragons ® Fantasy Roleplaying Game - in the classic D&D Red Box. Designed for 1–5 players, this boxed game contains everything needed to start playing the Dungeons & Dragons Fantasy Roleplaying Game, including rules for creating heroes, advice for playing the Dungeon Master, a solo play adventure, and group-play adventure content. Learning the game has never been so easy! ...
Dungeons & Dragons Players' Handbook: Core Rulebook I, v. 3.5
Wizards Team
Wizards of the Coast
, 2003
Endless adventure and untold excitement await! Prepare to venture forth with your bold compaions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the Dungeons & Dragons game. It contains complete rules for the newest edition and is an ...
Monster Vault: An Essential Dungeons & Dragons Kit (4th Edition D&D)
Rodney Thompson
,
Matthew Sernett
, ...
Wizards of the Coast
, 2010
Iconic Dungeons & Dragons ® monsters that are easy to run and fun to fight. This essential product for Dungeon Masters collects the most iconic monsters of the Dungeons & Dragons world in one handy box and presents all-new variants, including new spins on such beloved monsters as dragons, orcs, and vampires. The monsters described herein are designed to be easy for Dungeon Masters to use and fun for players to fight. In addition to combat ...
Dungeon Command: Blood of Gruumsh: A Dungeons & Dragons Expansion Pack (D&D Miniatures Product)
Wizards RPG Team
Wizards of the Coast
, 2013
Dungeon Command is a fun, fast, competitive DUNGEONS & DRAGONS tabletop game experience in which players assemble their miniatures warbands, build battlegrounds, and pit their warbands against one another for ultimate victory. This card-based, diceless D&D game emphasizes player skill and creativity over luck. The Blood of Gruumsh pack introduces the Orc faction. The game pack includes 12 nonrandomized prepainted plastic miniatures tied ...
The Dungeon of Depraved Beasts (An Erotic Horror Novel)
Red Garnet Media LLC, 2013
When promising art student Olivia falls down a particularly ghastly rabbit hole, she's sure that life as she knows it is gone. She finds herself in a strange universe of nymph slaves and monster overlords, where she is reduced to nothing but a sexual prize. But this bizarre place is not only filled with depraved masters, but also unlikely allies. Before long, Olivia is learning the ins and outs of her odd prison but she's not sure how much ...
Dungeons & Dragons Dungeon Master's Guide: Roleplaying Game Core Rules, 4th Edition
Wizards RPG Team
Wizards of the Coast
, 2008
The third of three core rulebooks for the 4th Edition Dungeons & Dragons ® Roleplaying Game . The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting ...
Dungeons & Dragons: Forgotten Realms Player's Guide- Roleplaying Game Supplement
Wizards RPG Team
Wizards of the Coast
, 2008
The complete guide for building Forgotten Realms characters! Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Player's Guide presents this changed world from the point of view of the ...
Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System)
Wizards Team
Wizards of the Coast
, 2003
Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master 's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master 's Guide has been reorganized to be more user friendly. It ...
Premium Original Dungeons & Dragons Fantasy Roleplaying Game (D&D Boxed Game)
Wizards RPG Team
Wizards of the Coast
, 2013
Dungeon Master's Guide 2 (4th Edition D&D)
Mike Mearls
,
Robin D. Laws
, ...
Wizards of the Coast
, 2009
A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons ® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11—20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster ...
Dungeon Command: Tyranny of Goblins: A Dungeons & Dragons Expansion Pack (D&D Miniatures Product)
Wizards RPG Team
Wizards of the Coast
, 2012
Dungeon Command is a fun, fast, competitive DUNGEONS & DRAGONS tabletop game experience in which players assemble their miniatures warbands, build battlegrounds, and pit their warbands against one another for ultimate victory. This card-based, diceless D&D game emphasizes player skill and creativity over luck. The Tyranny of Goblins pack introduces the Goblin faction. The game pack includes 12 nonrandomized prepainted plastic miniatures tied ...
Player's Handbook: Core Rulebook I (Dungeons & Dragons)
Monte Cook
,
Jonathan Tweet
, ...
Wizards of the Coast
, 2000
Each of the Dungeons & Dragons core rulebooks has been revised and updated for clarity and content. Each revision integrates user feedback received since the original product release so as to address the specific wants and needs of the player and Dungeon Master audiences. The overall rules system remains intact, with changes targeted specifically at elements of game play that were considered under-powered or incomplete. These revised editions ...
At the Dungeon Master's Hand
Lyrical Press, inc., 2008
Dungeon Master Book One Fantasies begin at the threshold of Le Club d'Esclavage. Natalie Buchanan has been working non-stop for six weeks. Determined to enjoy a rare weekend off, she winds up at the mysterious Le Club d'Esclavage. Natalie had read about the bondage club, and although she'd been mildly curious about submissive pleasures, she never imagined she'd set foot inside.And now that she has, the erotic atmosphere of domination ...
Dungeons & Dragons: Player's Handbook 2- Roleplaying Game Core Rules
Jeremy Crawford
,
Mike Mearls
, ...
Wizards of the Coast
, 2009
New classes, races, and other options for your D&D (R) game. This book builds on the array of classes and races presented in the first Player's Handbook (R), adding both old favorites and new, never-before-seen options to the game. The book adds a new power source for 4th Edition D&D ; classes using the new primal power source include the barbarian and the druid. Player's Handbook 2 expands the range of options available to D&D ...
Dungeon Tiles Master Set - The Wilderness: An Essential Dungeons & Dragons Accessory (4th Edition D&D)
Wizards of the Coast
, 2010
Illustrated wilderness terrain tiles for use with the Dungeons & Dragons ® Fantasy Roleplaying Game The Dungeon Tiles Master Sets are designed to give Dungeon Masters the tiles they need to build Dungeons & Dragons adventure maps, including maps appearing in published adventures. With this box of customizable terrain tiles, Dungeon Masters can add new dimension to their Dungeons & Dragons tabletop experience. Easy to set up and ...
Dungeon Command: Curse of Undeath: A Dungeons & Dragons Expansion Pack
Wizards RPG Team
Wizards of the Coast
, 2012
Dungeon Command is a fun, fast, competitive DUNGEONS & DRAGONS tabletop game experience in which players assemble their miniatures warbands, build battlegrounds, and pit their warbands against one another for ultimate victory. This card-based, diceless D&D game emphasizes player skill and creativity over luck. The Curse of Undeath pack introduces the Undead faction. The game pack includes 12 nonrandomized prepainted plastic miniatures tied ...
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