books about: roleplaying
 
 



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Player's Handbook (Dungeons & Dragons)
Wizards RPG Team

Wizards of the Coast, 2014

  Everything a player needs to create heroic characters for the world’s greatest roleplaying game   The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.   Use this book to create exciting characters from among the most iconic D&D® races and classes.   ...
  
  











  



  
Pathfinder Roleplaying Game: Core Rulebook

Paizo Publishing, LLC., 2009

This complete, standalone, fantasy roleplaying game takes your fantasy campaigns to new heights of adventure! Backward-compatible with 3.5 fantasy rules but offering new solutions and options that place it firmly on the cutting edge, the Pathfinder RPG is the culmination of the largest open public playtest in RPG history. The Pathfinder Roleplaying Game Core Rulebook includes: revised rules for the classic seven fantasy RPG races; updated ...
  
  











  



  
Pathfinder Roleplaying Game: Bestiary 1
Jason Bulmahn

Paizo Publishing, LLC., 2009

The greatest monsters of fantasy gaming come alive in the very firsthardcover release for Paizo's new Pathfinder Roleplaying Game!Backward-compatible with the 3.5 fantasy rules but packed with newsolutions and options that place it firmly on the cutting edge, thePathfinder Roleplaying Game is the culmination of the largest openplaytest in tabletop RPG history.From the comedic-but-deadly goblin to the world-killing Tarrasque, thislavishly ...
  
  











  



  
Pathfinder Roleplaying Game: Monster Codex
Dennis Baker, Jesse Benner, ...

Paizo Publishing, LLC., 2014

Take Monsters beyond the basics! The Pathfinder Roleplaying Game Monster Codex takes 20 of fantasy's most iconic monsters and gives you a mountain of new rules and pre-made stat blocks to challenge your heroes. Perfect for busy Game Masters, this invaluable tome gives a wide range of challenges for a variety of foes, from the nefarious drow to ruthless orcs. Each monster includes an in-depth look at its society and ecology, new rules like feats ...
  
  











  



  
The Rise of Tiamat (D&D Adventure)
Wizards RPG Team

Wizards of the Coast, 2014

Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game   The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, ...
  
  











  



  
Dungeons & Dragons Starter Set: Fantasy Roleplaying Game Starter Set (D&D Boxed Game)
Wizards RPG Team

Wizards of the Coast, 2014

Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!   The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.   Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes a 64-page adventure book with ...
  
  











  



  
Hoard of the Dragon Queen (D&D Adventure)
Wizards RPG Team

Wizards of the Coast, 2014

Fight the War Against Draconic Oppression in this Adventure for the World’s Greatest Roleplaying Game   In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of ...
  
  











  



  
Pathfinder RPG: Advanced Class Guide (Pathfinder Roleplaying Game)
Dennis Baker, Ross Byers, ...

Paizo Publishing, LLC., 2014

Time to roll up a new character! Pathfinder Roleplaying Game: Advanced Class Guide gives you 10 brand-new classes to play, each offering new opportunities and exciting new abilities. Will you take on the role of the hunter, stalking your foes alongside a trusted animal friend, or maybe the mysterious shaman, calling upon the spirits to smite your foes and help your allies? Each class in this book is fully supported with a wealth of new rules, ...
  
  











  



  
Monster Manual (D&D Core Rulebook)
Wizards RPG Team

Wizards of the Coast, 2014

A menagerie of deadly monsters for the world’s greatest roleplaying game   The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders–a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.   The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling ...
  
  











  



  
Dungeon Master's Guide (D&D Core Rulebook)
Wizards RPG Team

Wizards of the Coast, 2014

Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game   The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.   Inside you’ll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic ...
  
  











  



  
One Ring Roleplaying Game The
Cubicle 7

Cubicle 7 Entertainment Ltd, 2014

The One Ring Roleplaying Game is based on J.R.R. Tolkien's The Hobbit and The Lord of the Rings. Chock full of incredible artwork by leading artists, including John Howe and Jon Hodgson, and with evocative rules designed by award-winning games designer Francesco Nepitello, there has never been a Lord of the Rings game that's more evocative of Tolkien's unique vision. Along with rich and detailed background information, rules that focus on ...
  
  











  



  
Dungeons & Dragons 3.5 Player's Handbook
Wizards RPG Team

Wizards of the Coast, 2012

Wizards of the Coast reignited and reinvigorated the roleplaying game community when it released the 3rd Edition DUNGEONS & DRAGONS game in 2000. In 2003, the core game rules were revised to include errata and playtesting feedback, and then re-released as this series of v.3.5 core rulebooks. This reprint of the v.3.5 core rulebooks keeps this popular version of the D&D game in print and available to 3rd Edition players seeking to replace ...
  
  











  



  
Pathfinder Campaign Setting: Technology Guide
James Jacobs

Paizo Publishing, LLC., 2014

Ever wondered how a laser gun would function in a world full of magic and traditional fantasy weaponry? Look no further than the Pathfinder Campaign Setting: Technology Guide! Packed with 64-pages of new technology rules for the Pathfinder Roleplaying Game, this indispensable resource for Game Masters running adventures in the land of Numeria, the setting of the Iron Gods Adventure Path, will supercharge any fantasy game looking to incorporate ...
  
  











  



  
Pathfinder Roleplaying Game: GameMastery Guide
Cam Banks, Wolfgang Baur, ...

Paizo Publishing, LLC., 2010

This comprehensive guide to the art of Game Mastering goes beyond the Core Rulebook to offer tips, guidelines, and additional rules destined to take your Pathfinder Roleplaying Game campaign to the next level. Containing the accumulated knowledge and best practices of Paizo's award-winning creative staff and cadre of regular freelancers, this 320-page hardcover book is filled to bursting with encounter charts, idea lists, encounter design ...
  
  











  



  
Star Wars: Age of Rebellion RPG Core Rulebook

Fantasy Flight Games, 2014

FFGSWA02 Core Rulebook - Star Wars: Age of Rebellion Fantasy Flight Take on the sinister Galactic Empire as a member of the Rebel Alliance! The 464-page Star Wars: Age of Rebellion Core Rulebook provides everything you and your friends need to wage guerrilla warfare across the Star Wars galaxy, face down legions of stormtroopers, or steal secret plans and restricted codes. No matter what role you play in the Rebellion, the fate of the galaxy ...
  
  











  



  
Dungeon Tiles Master Set - The Dungeon: An Essential Dungeons & Dragons Accessory (4th Edition D&D)

Wizards of the Coast, 2010

A basic set of illustrated terrain tiles for use with the Dungeons & Dragons ® Fantasy Roleplaying Game. This Dungeons & Dragons Fantasy Roleplaying Game accessory gives Dungeon Masters all of the basic dungeon tiles they need to create great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting encounter locations.   This accessory contains 10 double-sided sheets of illustrated, ...
  
  











  



  
Pathfinder Roleplaying Game: Advanced Player's Guide

Paizo Publishing, LLC., 2010

This invaluable hardcover player reference for the Pathfinder Roleplaying Game provides a wealth of new ideas and options for players, including six completely new 20-level character classes, expanded rules for the 11 core classes, innovative new feats and combat abilities, a wealth of fantastic equipment, dozens of new spells, and more! New Classes in the Advanced Player’s Guide include: The Alchemist, The Cavalier, The Inquisitor, The ...
  
  











  



  
Pathfinder Roleplaying Game: Ultimate Equipment

Paizo Publishing, LLC., 2012

Gear up your Pathfinder RPG character in style with this massive catalog of thousands of magic items, alchemical equipment, weapons, and adventuring gear! Lavishly illustrated with hundreds and hundreds of full-color illustrations and organized in a new, easy-to-reference format that groups magic items by "slot," Ultimate Equipment sorts all magical and mundane equipment released in the hardcover Pathfinder Roleplaying Game line to-date with ...
  
  











  



  
101 Design Methods: A Structured Approach for Driving Innovation in Your Organization
Vijay Kumar

Wiley, 2012

The first step-by-step guidebook for successful innovation planning Unlike other books on the subject, 101 Design Methods approaches the practice of creating new products, services, and customer experiences as a science, rather than an art, providing a practical set of collaborative tools and methods for planning and defining successful new offerings. Strategists, managers, designers, and researchers who undertake the challenge of innovation, ...
  
  











  



  
Pathfinder Roleplaying Game: GM's Screen
Jason Bulmahn

Paizo Publishing, LLC., 2009

Protect your important notes and die rolls from prying player eyes with the Pathfinder Roleplaying Game GM Screen! This beautiful 4-panel screen features stunning artwork from Wayne Reynolds on the player's side, and a huge number of charts and tables on the GM side to speed up play and reduce time spent leafing through rulebooks in search of an obscure modifier or result. From skill check Difficulty Classes to two-weapon fighting modifiers, the ...
  
  











  








   



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