A Small, Very Small, Step Up... | Nancy Drew: The White Wolf of Icicle Creek
 
 


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Nancy Drew: The White Wolf of Icicle Creek

Windows | Her Interactive, 2007

average customer review:based on 69 reviews
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Best ND game yet

This is my favorite ND game in the series. I LOVED it

Plot:
Nancy gose undercover to Icicle Creek Lodge as a maid/cook as of request by Chantel the lodge owner. Strange events have been happining and a white wolf appears every time a accedint happens.

Plot 4/5

Suspects 5/5

Graphics 5/5

ending 3/5

this may not be Her Interactives best but compaird to Danger By Design and Creature of Kapu Cave this is great


Fun!Fun!Fun!

This game is alot of fun. The graphics are super and mystery is great.


Appple 999


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A Small, Very Small, Step Up...

I own and have played all of the prior Nancy Drew games, but hated Creature of Kapu Cave to the extent that I almost didn't buy this game. I enjoyed this game, but found it to be lacking in some very important areas. If you are new to the Nancy games and are trying to decide which one to buy, I would not recommend you start with this one. Choose any of the games from #2-11 and you will understand the publics infatuation with these games. Anyway (now that I'm off of the bunny trail), here is what I think of The White Wolf of Icicle Creek.

Plot-B+ I am all FOR saving the wolves, and preserving them. That being said, this game sort of went to the extremes of trying to educate the public about them. Long, pointless phone conversations with different individuals just about the endangered species can get rather dull. I really do approve wholeheartedly with the message trying to be made, but being subtle about it would have been better.

Graphics- A+ I really love snow, and walking around in a whole lot of snow was really pleasant even if everything did look exactly alike. Indoors, the graphics were just as excellent as any of the other games. In fact, they looked almost real!

Puzzles- C+ The puzzles in this game were reminiscent of... chores? Yes, that is exactly what most of them were! Shoveling snow off of the ice skating rink (and you don't even get to skate!), making three, yes three, meals a day for the guests (not really a puzzle, just a time filler), making beds and cleaning rooms (again a time filler), solving a mind numbing and challenging (not in a good way) board game four times to get four tokens... the list goes on and on! There were a few genuine puzzles to solve, but they were unremarkable to say the least! I really like the chores that were in The Secret of the Scarlet Hand because most of them pertained to solving the case in some way or the other, but not in this case!

Ending- A- The ending was good in that I had no idea who the culprit was. The game kept me guessing right up until the end. The bad thing about the ending was the final challenge (I guess we can call it that). I don't want to spoil it for anyone, so I will say that it took a great deal of dexterity with your hands to be able to do it. And it was way to easy to die. I don't know how many times I died! Not bad, but the ending could have been better.

Content- A++ There is no objectionable content to even mention. It is a clean game for all ages (but don't get fooled into thinking that it is only for kids!). There are no scary things that would upset younger children, and I guess the only violent thing is that Nancy gets knocked out with an ice ball. (No blood, nothing. You see stars and wake up a minute later.)

Overall- B+ It was a good game, just don't try to compare it with the others, because it just doesn't compare!

Hope I was helpful...


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Nancy Drew PC Game The White Wolf of Icicle Creek

So far we have purchased all the Nancy Drew series PC games... Each one is fun and challenging.... we can't wait for new ones.






Some improvements over the last few disappointing ND games

I've played all of Her Interactive's Nancy Drew games, and the last several games were a disappointment to me (Nancy Drew: Danger by Design and Nancy Drew: The Creature of Kapu Cave in particular). Danger by Design at least had a fascinating backstory, but the weak, ridiculous ending ruined any good feelings I might have had. Kapu Cave was just...bland. Boring from beginning to end, there was NO compelling story and the "puzzles" were mind-numbing (sorting of bug poop and making endless shell necklaces to earn more money), with nothing "spooky" about the "mystery."

White Wolf of Icicle Creek is more engaging than the last few Nancy Drew games. This time, Nancy's in the Great White North at a skiing lodge owned by Chantal Moique. Mysterious goings-on like food poisoning, guest injuries, and explosions have been scaring off Chantal's guests. To add to the mystery, a white wolf has been seen (and heard) at the time of many incidents.

The cast of suspects includes Ollie, the lodge's handyman, Lou, a college art student from California, Yanni, a champion skier from the Eastern European nation of Freedonia, Bill, a Canadian construction worker who's here to ice fish, and Guadalupe, a mysterious birdwatcher with a secret. As the game progresses, you'll discover hidden secrets and motives about each one through snooping through their personal belongings; after all, Nancy's taken on the job of maid and cook, so you're responsible for housekeeping every day.

Which brings me to the first major flaw. Ever since Secret of Shadow Ranch, ND games have featured the annoying (and time-filling) element of "chores." Generally, these seem like things that adults thought would be fun for kids. Generally, these are a nuisance rather than being fun, and White Wolf is no exception. In fact, White Wolf forces you to clean rooms once a day and cook three times a day for the entire game. This is tedious and cuts down on available time to explore, as does a feature from one of the first ND games, Nancy Drew Treasure In The Royal Tower: the frostbite factor. Every time Nancy goes outside, you have to closely monitor the "frostbite" bar at the top of the screen. If Nancy gets too cold, she freezes to death. This also means that she can only be outdoors until around 5 pm every day, forcing you to advance the game to the next day unless you enjoy wandering for hours inside the lodge. Like several earlier games, you use the alarm clock in Nancy's room to advance the game.

Since this is the sixteenth ND game, I suppose it's natural that several puzzles feel recycled. Many are easily solvable and intuitive for the most part, except for the most frustrating puzzle I've ever played: Fox and Geese. A board game similar to checkers, you are forced to beat it not once, but three times. Even with a walkthrough, it literally took me several frustrating days. I was so frustrated that I nearly walked away from the game for good.

You do get to interact with the white wolf, who helps you to solve several puzzles. This is a definite improvement over befriending the killer whale in Nancy Drew: Danger on Deception Island, as you can actually give the wolf commands and have her help you solve the mystery. The wolf graphics were generally quite realistic, and game graphics were good overall, especially the outdoors scenes when you're walking through the snowy mountains.

I didn't see the villain coming from the clues throughout the game, so Her Interactive did a good job with the "a-ha" factor. I felt like there were limited exploration opportunities, which made the game feel claustrophobic at times, particularly since you are trapped indoors at night due to the cold. But there are definite improvements in storytelling and puzzle execution since Kapu Cave, and the next game,Nancy Drew: The Legend of the Crystal Skull, looks to be one of the best ND games yet.



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reviews: 1, 2, 3, page 4, 5, 6, 7, 8, 9, 10, 11, 12, 13



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