A Great Game to learn how to think in a logical way. | Crazy Machines 1.5
software:
•
Crazy Machines 1.5
Windows |
Viva Media
, 2007
average customer review:
based on 38 reviews
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highly recommended
O.K. will work
The game will keep kids intertained for hours.
adult too. fairly good buy.
Hangs up briefly
Fun to play but brief hangs are annoying. Once I had to reboot. Mostly just wait a few seconds.
A Great Game to learn how to think in a logical way.
Our Grandson up in Rhode Island started with
Crazy
Machines
1 when he was four and a half years old. He loved it so much that I purchased Crazy Machines 1.5 for him. His father uses it as a reward. If he is good he gets more time on the computer with his CMs. Example; if he gets up on time & dressed he'll get to play until it's time to leave for nursery school. He had gone through all of his new CMs 1.5, including all the free stuff at the end, all in just a few months! It was not only a game but a real thinking game. He even has had me explain the inner working of a commode, in detail. I recommend this game for all ages. It is just perfect for young kids to learn how to think in a logical way to figure things out. It's fun and he is becoming skilled at problem solving. For his upcoming fifth birthday I have order and received Crazy Machines 2. There is only one problem with CMs 2; his father said it will not run on his windows XP without a newer graphic card in his PC. Our grandson is now timing himself to see how fast he can solve each game on CMs 1.5. I think this kid will wear out the CD playing it so much.
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One of our favorites
The game has both puzzles to solve which teach you how to use the different components, and My Lab where you can just create your own stuff. It is engaging and fun for the elementary school crowd. My 4 year old also enjoys both solving the puzzles and freestyle creating with all the parts. The primary educational benefit is in the logical flow of figuring out what connects to what. I am not yet convinced if it develops physical intuition. Gotta get out the real boards, pulleys, ropes, knots, trees and buckets to do that.
On the technical side, we selected this version (1.5) because it didn't require the high end gaming video card.
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Enticing; interactive; gem of a puzzle game !!
Crazy
Machines
1.5, Windows Vista
= Game Objective ==
Crazy machine has 100+ levels. Each level offers the player a palette of items such as cannons, balls, battery, light-bulb, timer-switch, steam-engine, dynamite, levers, fuse-wire, gears, dynamo, drive-belts, planks, toy-robots, electric-wires and host of other objects. These objects are to be arranged/manipulated by the player on the game board.
Each level presents an objective to be met - example, turn a sequence of levers to flick a timer switch which will activate a magnet which in turn will draw a ball to the target hole ...
Basically, in each level, construct a Rube-Goldberg machine in 2D animation. Note that the objects and their dynamics/characteristics are always governed by basic principles of physics.
Alike any puzzle type game, the levels get progressively harder.
== Review ===
- This is an extremely enticing interactive game. My 7 year old son & I (Dad) play this routinely, and we are ever so eager to take on the next level. These puzzles nurture several aspects of young minds:
o It challenges their analytical thinking, however this is applicable no matter what the players age is, be it 6 or 75.
o It is a basic science education for kids: such as, how to connect up a circuit, how to couple gears to get a desired speed ratio/direction etc.
Most importantly, it is challenging yet entertaining at the same time, i.e. a level might even take 15mins or longer without any breakthrough, but it will never give one a dead-end feeling which would have otherwise discouraged one to the extent of giving up !
- The graphics are 2D w/ shadow effect, not so high end, but more than adequate for the purpose.
- We both adore the background music & sound effects. Quite dramatic !
- One in our top5 father-son activities.
== Wish List ===
- User has no control over which level to play - the levels are progressive, rightfully resumes from where one left off. Would be nice to have limited control as opposed to none.
- How about letting one player create a puzzle/level so that another player can solve it ?
- Too bad this CDROM, ver 1.5 is Windows only, my son's new computer is a MAC !
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Create Your Own Zany Rube Goldberg Devices! Go
crazy
with over 200 brand new gizmo-twistin' levels! Enjoy all-new elements, music, backgrounds and more. Start off in the Inventor's Training Camp to sharpen your skills. Get ready for explosive action and building fun using 100 awesome & wacky parts -- including bottle rockets, cannons, bombs, and robots. The Ultimate Brain-Teazing Puzzle Game! Continuing the fun, but not including puzzles from Crazy
Machines
: The Wacky Contraptions Game.
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