Awesome Sequel to an Awesome game | Medieval II Total War: Kingdoms Expansion Pack
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Medieval II Total War: Kingdoms Expansion Pack
Windows | Sega of America, Inc., 2007
average customer review:
based on 22 reviews
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highly recommended
More of the same (but still good)
This is kind of like 4
expansion
pack
s in 1: The New World, Britian, the Baltic, and the Middle East. They're really aren't any major changes to the basic play of the game but it's kind of cool to have new maps to fight on.
The New World was a little disappointing; I thought that the Spanish (with gunpowder) should have more of an impact when fighting the natives. Britian was kind of fun (the Norse are the toughest to play, IMO). The Baltic has the Teutonic Order, who has cool units but they're tought to play because they're surrounded by enemies. The Crusades were pretty cool too, especially since the Mongols are less devastating that in MTW2 (although the Crusader states have things a little too easy, IMO).
I didn't have any problems with installing or with crashing. Like with MTW2 in general, I wish they had put more work into developing the mechanics rather than focusing mainly on the graphics. Overall, it's not great but it's worth the money.
Recommended.
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Good Strategy Game
Its a great game and a good
expansion
for
Medieval
II that adds a great many things to the original one.
Awesome Sequel to an Awesome game
Medieval
II
Total
War
taken to the next level.... In many ways it is more of the same, but thats not a bad thing in this case.... The only downside is the the Head to Head mode was a rather poor idea and is poorly implemented... but thats ok, it doesn't hurt the game which overall is just plain solid...
Works like a charm of my Mac OS X Leopard Macbook Pro... I run it faster than all my PC friends on my Mac... HA!
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On going Saga
Much has been written already about this
expansion
pack
. My experience with this series is a very positive one. With just the right mix of resource management and tactical skill, both on the large map and in each individual battle, this series is first rate.
A better technology tree and more advanced units to strive for are my only complaints.
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Micro-management of Medieval II's bloated grand campaign
I like
Medieval
II
Total
War
... but I believe it is heavily flawed, more so than even Rome Total War.
One of the major issues I had with it was that it tries to cram 500 years of history into ONE campaign, whereas Rome Total War only handled less than 300, and Medieval Total War divided the main campaign into three periods - Early, High, and Late, reflecting the major changes in technology and factions (example, the Ayyubid Sultanate of Salah ad-Din is in the Early period, but did not exist towards the later years, so Medieval II crams all the Egyptian factions into one generic "Egypt" faction, and the same goes with the Seljuqs and the Ottomans).
Their response was to make the game pass at a rapid pace, in which each turn would see two years pass, while characters still only aged at a rate of 6 months per turn.
Medieval II Total War
Kingdoms
cuts up the campaign into tiny pieces focusing on four major events in Medieval/Enlightenment history, those being the wars over Britannia, the Crusades, the Teutonic Knights in Central and Eastern Europe, and the Spanish voyage to the New World, and war with the Aztecs.
So rather than forcing a sluggish campaign, Kingdoms lets us micro-manage major events in Medieval history that in the base game would be tiny events passing by in a matter of hours.
Not only is the campaign improved with larger, more accurate, and more expansive maps, but the turn system is down to a base 1 year per turn, and a flood of new units is available for each campaign. There is twice as much music in the
expansion
as there was in the base game.
The expansion
pack
doesn't do much in the way of changing the game, rather giving you more of the base game, with the ability to focus the campaign on historical events more clearly. You can also play as Native American factions that you couldn't do in the base game.
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Medieval
II:
Total
War
Kingdoms
expands Medieval II: Total War with all-new territories to explore, troops to command and enemies to conquer. It's the most content-rich
expansion
ever produced for a Total War game, with four new campaigns centered on the British Isles, Teutonic Europe, the Middle East and the Americas. Vast tracts of land in the New World are now open to players - and you'll be able to fight or play the Aztecs, Apaches, and Mayans. Kingdoms also offers new multiplayer maps and hotseat multiplayer, allowing players to play one-versus-one campaign games on the same computer. 5+ new multiplayer scenarios 60+ new territories across four new maps 20 new custom maps 1v1 hotseat multiplayer campaign mode Control multiple armies in a single battle. Players - 1 or 2-8 over LAN or Online
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