Napoleon vs. Empire | Napoleon Total War Limited Edition
 
 



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Napoleon Total War Limited Edition








Windows | Sega of America, 2010

average customer review:based on 39 reviews
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probably the best since SHOGUN

This is not an expansion pack for EMPIRE: TOTAL WAR. This is a stand-alone game. Lower price, but the exact same game engine.

As far as I know, I've played every installment in the TOTAL WAR series (including the expansions), since the very first one: SHOGUN. In my judgment this is probably the best so far. (Really, I think the most solid, the most atmospheric was the original SHOGUN, but I mean the versions before the patch that added the "battlefield ninjas" and other inanities.)

Although the format is rich in possibility, it seems like they always manage to include something that ruins the long-term playability of every outing:

SHOGUN: the "battlefield ninjas" were preposterous.
ROME and ALEXANDER: You give your cities everything money can buy, but they eventually revolt because of overcrowding and disease, forcing you to periodically slaughter the inhabitants to get some peace and quiet. Plus the constant bandits that you had to micro-manage became a headache.
MEDIEVAL: "A heir who has escaped detection" has arisen to slosh up your rear (together with constantly being excommunicated) made this one hard to enjoy for long. Also: mass revolts in all your provinces (typically about 1160) for no discernible reason.
VIKING: Okay, this one shouldn't be here. That was a fine game with no real problems I can think of.
EMPIRE: Released before it was ready: too many crashes to desktop. Plus, having to deal with Steam.

I guess what I'm saying is that NAPOLEON is excellent not so much because it's original or well-programmed; it just lacks the infuriating things that have been in other installments of the series. Some other things that -- God be praised -- ain't here:

* Trade is not a crock. Other installments had it where you could set up trade routes that were actually costing you money. In this one, trade is an unequivocal good and that's a relief. (I would still like to note that it's absurd that you can't trade with yourself, like the states of the U.S. do: once you approach map coverage, your trade does become a crock, since you get no money unless you're trading with a foreign power.)
* Generals don't die, at least not before the campaign deadline. At least I've never seen this. This was a bit of unwelcome realism in ROME. It got to the point where you felt like it wasn't worth the effort to "train" a general on easy battles, the way you could in SHOGUN.
* Bandits don't regularly appear.
* Storms and other natural disasters (e.g., big black clouds hovering mysteriously right over your fleet) are gone.
* This has never crashed to desktop on my setup.
* Religion nowhere near as important: it's been heavily toned-down, almost eliminated.
* You don't have to periodically decimate your cities.
* The "heir who escaped detection" b.s. is gone.
* Retraining (called "replenishment") is automatic. A welcome advance!
* The diplomatic penalty for territorial expansion is still there, but it's not so crippling.

All is not blooming roses, however. The AI is as retarded as it's always been. I'm talking about other states declaring war on you (or refusing an alliance) in the face of all historical logic or (more irritatingly) the logic of that moment in the game. I thought the AI, at least as far as the part that makes broad strategic decisions such as whether to enter or withdraw from war, was really poorly written. I mean, there could be a province you have surrounded for HUNDREDS of turns as an ally without touching -- and furthermore you've lent them aid repeatedly in the past, and you've completely got them surrounded by a million guys, and yet they'll attack you for no reason. Or refuse protectorate status. Or peace treaties, or whatever. I'm the kind of nerd who really gets into these games: getting a piece of paper and a pencil and mapping out my grand strategy, taking notes, etc. And yet it seemed like the AI was simply rolling the dice whenever called upon to make a decision.

Something else that saddened me was that the history blurbs were missing. I loved those in MEDIEVAL and EMPIRE. Shame those were 86'ed.

All in all, I have to say, the pre-patch SHOGUN is still my favorite. I still play through a couple of campaigns every few months. But NAPOLEON has now become my second favorite.


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Great game

A must have for Total War fans. Been playing them since Rome: TW and this one is my favorite yet. Different feel from Empire, so it might take a little getting used to, but overall it is a more polished game.


Napoleon vs. Empire

In my personal opinion this is more of an expansion pack for Empire TW than anything else. I only payed 25$ for it and I would definatly think it is worth that. Overall though the game is nothing more than a slightly upgraded and debuged version of Empire TW.


Napoleon: Total War is the newest chapter in the critically acclaimed Total War series from The Creative Assembly. In a vividly detailed, war-torn world, players assume the role of Napoleon during his extraordinary rise to power or play as his enemies in an attempt to rewrite history. This epic RTS adventure follows Napoleon?s devastating path of conquest and victory through nearly two decades of warfare from the early Italian campaign to the Battle of Waterloo. Napoleon: Total War also marks the single biggest innovation in the history of the franchise with an integrated multiplayer campaign that allows two players to fight for control of the campaign map and the fate of Europe.

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